

This cookie is set by GDPR Cookie Consent plugin. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. At the end of the battle, even if the HP of the castle wall is the same, the victory or defeat is always decided by the “judgment” such as the number of forts occupied. When you start it, if it is already in MAX state, it will not be counted in the number of times per day).ĭuring the above period, we will hold a “complete settlement battle” that eliminates “draws” for all battles held in the league. * Character experience points will be accumulated in the characters set in the “training center” after the battle, and will be applied to the characters as experience points by tapping (the experience points of the characters set in the “training center” will battle. * Shortening shortens the “required time” required to develop the item under development at the “laboratory” at the time of the battle result (if the “required time” has already disappeared, the number of times per day will be reduced. ・ Acquire experience points for characters set in “Training Center”

・ The “required time” for items under development at the “laboratory” has been shortened. The bonus value of “Uma P” varies depending on the “League” class to which each player belongs, and the bonus is not added to the players belonging to the class “God”.ĭuring the above period, even if you participate in the league, your tickets will not be reduced.ĭuring the above period, if you participate in the “League”, you will be able to receive the following effects up to 5 times a day depending on the class to which the player belongs, up to 10 times a day. If you win in a row, you will get “Uma P” as a bonus. ・ If you win 1 win, 30 rubies will be distributed (up to 1 win per day), etc.ĭuring the above period, ranking rewards will be given every day after the end of the league, and league classes will also change. ・ Distribute keen according to the league class for each win (up to 3 wins a day) ・ If you win 3 times a day, you will receive a dragon medal according to the league class. ・ In the advanced class, “Kibidango” has been added to further power up the character. (As the “League” class goes up, the amount you can get will increase.) ・ Obtain the “Dragon Medal” required for character development according to the ranking. Janu(Wednesday) 6:00 to Janu(Friday) 23:59 After the “League” is over, you will get “Dragon Medal” and “Kibidango” according to the ranking, and if you win each battle, you will get rewards such as “Ruby”. “League” is a battle event to compete for “League P” that can be obtained by participating in the battle during the holding period. In addition, there are plenty of great deals such as “All-you-can-play league” and “10 training battles”! Enjoy the battle with “Castle and Dragon” at the beginning of the year! In this event, the “horse P” that can be obtained according to the battle result will be greatly increased, and “league class” division will be held every day during the period. Module builders can customize which schools are opposed to each other by editing spellschools.2da and including it in a hak pak for use with their module.The “Class Explosion Training League” will be held from Wednesday, January 5th. In addition, cantrips can be used by any wizard, regardless of school and specialization. Therefore, spells in these three schools can be used by any wizard, regardless of specialization. Note that the abjuration, evocation, and necromancy schools are not listed as opposition for any other schools. The default schools of opposition, as set up by BioWare, are different from those in pencil-and-paper due to the limited selection of spells available in NWN for some schools. Alternatively, a wizard may choose to not specialize, thus keeping access to all spells. In addition, specialist wizards have a bonus (+2) to identifying spells (through spellcraft) from their area of expertise and a penalty (-5) to identifying spells from the opposing school. This prohibition extends to spells cast from scrolls, but not to spells cast from other kinds of items. A wizard may choose to specialize in a school of magic, thereby gaining one additional spell slot per spell level while losing the ability to cast spells from an opposed school. Schools of magic ( spell schools) are groups of related spells that work in similar ways.
