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Essential anatomy 3 windows links
Essential anatomy 3 windows links





essential anatomy 3 windows links

In: 2014 IEEE 5th International Conference on Software Engineering and Service Science, pp. Zhao, W., Feng, H., Lun, R., Espy, D.D., Reinthal, M.A.: A kinect-based rehabilitation exercise monitoring and guidance system. In: 2013 7th Asia Modelling Symposium, pp. Lin, T.-Y., Hsieh, C.-H., Lee, J.-D.: A kinect-based system for physical rehabilitation: utilizing tai chi exercises to improve movement disorders in patients with balance ability. In: 2008 International Machine Vision and Image Processing Conference, pp. īurke, J.W., Morrow, P.J., McNeill, M.D.J., McDonough, S.M., Charles, D.K.: Vision based games for upper-limb stroke rehabilitation.

essential anatomy 3 windows links

ACM Press, New York, New York, USA (2012)įernandez-Cervantes, V., Neubauer, N., Hunter, B., Stroulia, E., Liu, L.: VirtualGym: a kinect-based system for seniors exercising at home. In: Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts - CHI EA ’12, p. Ganesan, S., Anthony, L.: Using the kinect to encourage older adults to exercise. Available at: Ĭigarroa, I., Sarqui, C., Zapata Lamana, R.: Efectos del sedentarismo y obesidad en el desarrollo psicomotor en niños y niñas: Una revisión de la actualidad latinoamericana. World Health Organization (WHO): Fact Sheets Physical Activity (November 2020).

essential anatomy 3 windows links

World Health Organization (WHO): Fact Sheets Obesity and Overweight (June 2021). With the use of this module, it is intended to promote physical exercise in an unconventionally and strikingly way. Once a specific number of exercise repetitions has been properly executed (at least 20 in 120 s), the interface shows the counter result, and the system delivers a water bottle as an incentive. By using the Skeletal Tracking of Microsoft Kinect sensor, this prototype identifies the person located in front of the module, recognizes and validates the appropriate execution of predefined physical exercises (squats or lunges), and counts the number of times that the user performs the exercise in a base of time. The system has a sensor responsible for image and video acquisition (Kinect), a user interface, a dispenser mechanism, and a microprocessor system. This work presents the development and results of a prototype to motivate physical exercise in adults through image and video digital processing.







Essential anatomy 3 windows links